Faculty & Staff
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Jeffrey T. Hancock, Ph.D. Associate Professor 320 Kennedy Hall 607.255.4452 jth34@cornell.edu http://cucmc.comm.cornell.edu/jth34/index.php |
Dr. Jeffrey T. Hancock is interested in social interactions mediated by information and communication technology, with an emphasis on how people produce and understand language in these contexts. His research has focused on two types of language, verbal irony and deception, and on a number of cognitive and social psychological factors affected by online communication.
Recent courses taught include:
Comm 245 - Psychology of Social Computing
Comm 440 - Advanced Human Computer-Interaction
Comm 445 - Seminar in Computer-Mediated Communication
Comm 450 - Language and Technology
Comm 645 - CMC Graduate Seminar
Comm 680 - Graduate Introduction to Communication Studies
Selected Publications
Hancock, J., Curry, L, Goorha, S., and Woodworth, M. (in press). On lying and being lied to: An automated linguistic analysis of deception. Discourse Processes.
Hancock, J.T., Toma, C., & Ellison, N. (2007). The truth about lying in online dating profiles. Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI 2007), 449-452.
Hancock, J.T., Landrigan, C., & Silver, C. (2007). Expressing emotion in text. Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI 2007), 929-932.
Pena, J., Walther, J.B., & Hancock, J.T. (2007). Effects of Geographic Distribution on Dominance Perceptions in Computer-Mediated Groups. Communication Research, 34, 313-331.
Hancock, J.T. (2007). Digital deception: When, where and how people lie online. In K. McKenna, T. Postmes, U. Reips & A.N. Joinson (eds.) Oxford Handbook of Internet Psychology (pp. 287-301). Oxford: Oxford University Press.
Pena, J., & Hancock, J.T. (2006). An analysis of instrumental and socio-emotional content in online multi-player videogames. Communication Research, 33, 92-109.
Boehner, K., & Hancock, J.T. (2006). Advancing ambiguity. Proceedings, Computer-Human Interaction, 8,103-107.
Shapiro, M., Pena-Herborn, J., and Hancock, J. (2006). Realism, imagination, and videogames. In P. Vorderer and Jennings Bryant (Eds.). Playing Computer Games: Motives, Responses, and Consequences (pp. 275-290). New York: Lawrence Earlbaum Associates.
Mathews, J., Hancock, J.T., and Dunham, P.J. (2006). The role of politeness and humor in the assymetry of affect in verbal irony. Discourse Processes, 41, 3-24.
Walther, J., Gay, G., and Hancock, J. (2005). How do communication and technology researchers study the internet? Journal of Communication, 55: 632-657.
Hancock, J.T., Thom-Santelli, J., & Ritchie, T. (2004). Deception and design: The impact of communication technologies on lying behavior. Proceedings, Conference on Computer Human Interaction, 6, 130-136. New York, ACM.
Hancock, J.T., Curry, L., Goorha, S., & Woodworth, M.T. (2004). Lies in Conversation: An Examination of Deception Using Automated Linguistic Analysis. Proceedings, Annual Conference of the Cognitive Science Society, 26, 534-540.

